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STEM Education Series
Chak Tin Yu
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Also available as:
- Paperback Book (2020) CA$ 28.49
- Paperback Book (2020) CA$ 28.49
- Paperback Book (2020) CA$ 28.49
- Paperback Book (2020) CA$ 28.49
- Paperback Book (2020) CA$ 28.49
- Paperback Book (2020) CA$ 29.99
- Paperback Book (2020) CA$ 29.99
- Paperback Book (2020) CA$ 29.99
- Paperback Book (2020) CA$ 29.99
- Paperback Book (2020) CA$ 29.99
- Paperback Book (2020) CA$ 29.99
- Paperback Book (2020) CA$ 29.99
- Paperback Book (2020) CA$ 29.99
STEM Education Series
Chak Tin Yu
This book covers GDevelop V5. Give yourself a strong head start in computer game design! Through our books you will learn how computer games work and how simple games may be created using ready-made resources and modern drag-and-drop game engines. This book focuses on simple retro shooter game creation using GDevelop 5. This is an easy-read that tries to get you started real quick. We assume you are totally new to game programming. To make things easy for you, we use simple language throughout the book. And we simplify many of the technical terms into something more straight forward and human friendly. Many trade jargons are intentionally skipped. We follow a learn by example approach - we explain how things work based on a working example game.
Media | Books Paperback Book (Book with soft cover and glued back) |
Released | June 9, 2020 |
ISBN13 | 9798651581009 |
Publishers | Independently Published |
Pages | 64 |
Dimensions | 216 × 279 × 3 mm · 172 g |
Language | English |