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The Cores of Game Design: Mechanics, Economics, Narrative, and Aesthetics
Yvens R. Serpa
The Cores of Game Design: Mechanics, Economics, Narrative, and Aesthetics
Yvens R. Serpa
This book considers the four essential cores of game design: Mechanics, Economy, Narrative, and Aesthetics. It discusses all four essential cores and how to design games by using each one as a starting point. It also discusses how each one is connected and can be understood as a valuable tool to elevate a game's design.
238 pages, 3 Tables, black and white; 1 Line drawings, color; 37 Line drawings, black and white; 10
Media | Books Hardcover Book (Book with hard spine and cover) |
Released | October 15, 2024 |
ISBN13 | 9781032397511 |
Publishers | Taylor & Francis Ltd |
Pages | 303 |
Dimensions | 748 g |
See all of Yvens R. Serpa ( e.g. Hardcover Book and Paperback Book )